It's impressive how, in both this theme and "A Way Out of the Difficulty", relatively simple scalar and arpeggio figures collectively assemble into expansive and elegant melodies. "Synthetic Life" offers more intensity and dynamism despite its adherence to the verse-chorus form of the other pieces. Moving to other stage themes, the first "Burning Heat" provides another upbeat rock anthem immortalised by its frequent arrangements across Gradius albums. "Take Care!" is quite an effective and catchy theme for transient boss encounters, though is too brief for stand-alone listening. Nevertheless, themes like "Game Over" and "Ranking" exemplify the naive Gradius style is still fondly remembered. The "Title Demo" theme feels very cinematic during its 34 second playtime while the unforgettable dogfight themes "Tabidachi" and "A Shooting Star" provide the first touches of light rock to the series both delight thanks to their warmly characterised and extraordinarily lyrical melodies. It makes clear that the soundtrack is far more technologically advanced than its predecessor and also well-supported down below. The triumphant select scene "Equipment" features mordents from a well-synthesized flute against a thick accompaniment of percussion and synth. The album opens with a so-called rock arrange version before compiling the original music in the rest of the disc. He intended to produce a more expansive and enjoyable score than its predecessor Gradius by mixing strong melodies with his own light rock touches. Having previously scored the MSX-only spinoff Gradius 2, he was joined by Shinji Tasaka, Kenichi Matsubara, and Seiichi Fukami this time. Konami rock fusion artist Motoaki Furukawa made his Arcade debut with the score for the official sequel Gradius II Gofer no Yabou. So if that would been dropped out, and then the tunes from Gradius I-III would have been looped some more, Gradius Arcade Soundtrack would been then perfect.Space Odyssey Gradius II Gofer no Yabou :: Review by ChrisīY30-5202 (CD), KSF-1524 (Tape), AY25-0021 (Vinyl) I think the Gradius IV part is almost useless. Gradius Arcade Soundtrack is a must-buy for any Gradius fan who doesn't own the rare OST CDs from games. Also there are some liner notes that I would like to read translated. The inlay booklet contains sheet music from some tunes. It is a cool bonus to have them in the CD. Last three tracks on disc 2 are taken from Gradius III & IV on Playstation 2. The tunes are looped just twice, and are indeed short compared to Gradius IV Fukkatsu OST. The tracks are cut from the length of those in Gradius IV Fukkatsu OST. The low point of Gradius Arcade Soundtrack is definitely Gradius IV. The length of tracks is the same as on the out of print Gradius III OST. The tunes are "tune per track", and not merged tracks like on Gradius III OST. Gradius III on disc 2 is like candy in a box. The quality of arrangements has some spirit of old Konami Kukeiha Club stuff. The last seven tracks on Disc 1 are arrangements. The three tracks from it are cool, and make me want to play the Playstation version of Gradius I & II. Gradius Deluxe Pack was released in the late nineties on Playstation in Japan only. The sound is very sharp but don't have as much echo as on Konami Game Music Collection Vol.1 where tunes are on "dolby mode". Gradius II tracks are very much the same as on the very extinct CD "Space Odyssey Gradius 2 ~ Gofer's Ambition". But I would've liked to hear some tunes looped more. Indeed this one has simple music and the tracks aren't looped many times, and are short. This is a CD collection from every Gradius arcade game.įirst I thought that two CDs definitely not be good for all four games - that many tracks would be too short, and so some of them are.įirst the original Gradius. Reviews Gradius OSTs plus some arrangements.
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